PicMonkey — The Next Level of Online Image Editing
In a nutshell
What initially started as a maintenance and improvement of an existing (flash-based) web platform turned into a project of a significantly larger scope. In addition to simultaneously building a brand new WebGL platform we also relaunched PicMonkey’s mobile apps, thus enabling them to fully harness the potential of a modern technology stack.
Rebuild a complex flash based online image editing application, used by millions, with state-of-the-art web technologies, in time before leading browsers start disabling Flash by default.
2015 — ongoing
cross-functional team consisting of up to 20 software developers, 1QA engineer and 1 product owner
React, ReduxJS, Typescript, WebGL, Redux Sagas, Python, Django, Go, Ruby, ProtobufJS, Kiwi, Jest & Pupeteer, C++, WASM
strategy software architecture software development (desktop and mobile) legacy replacement